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公开(公告)号:US11816788B2
公开(公告)日:2023-11-14
申请号:US17651492
申请日:2022-02-17
Applicant: VIACOM INTERNATIONAL INC.
Inventor: Tamer Eskander , Isaac Steele
IPC: G06T15/00 , G06T15/20 , H04N13/271 , G11B27/00
CPC classification number: G06T15/205 , G06T15/00 , G11B27/00 , H04N13/271
Abstract: Described herein are apparatuses, systems and methods for generating an interactive three-dimensional (“3D”) environment using virtual depth. A method comprises receiving a pre-rendered media file comprising a plurality of frames, receiving depth data related to the media file, wherein the depth data corresponds to each of the plurality of frames, creating an invisible three-dimensional (“3D”) framework of a first frame of the media file based on the corresponding depth data, and rendering a new first frame in real time to include the pre-rendered first frame, one or more virtual visible 3D objects and the invisible 3D framework.
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公开(公告)号:US11295512B2
公开(公告)日:2022-04-05
申请号:US16877021
申请日:2020-05-18
Applicant: VIACOM INTERNATIONAL INC.
Inventor: Tamer Eskander , Isaac Steele
IPC: G06T15/00 , G06T15/20 , H04N13/271 , G11B27/00
Abstract: Described herein are apparatuses, systems and methods for generating an interactive three-dimensional (“3D”) environment using virtual depth. A method comprises receiving a pre-rendered media file comprising a plurality of frames, receiving depth data related to the media file, wherein the depth data corresponds to each of the plurality of frames, creating an invisible three-dimensional (“3D”) framework of a first frame of the media file based on the corresponding depth data, and rendering a new first frame in real time to include the pre-rendered first frame, one or more virtual visible 3D objects and the invisible 3D framework.
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公开(公告)号:US10032307B2
公开(公告)日:2018-07-24
申请号:US15233823
申请日:2016-08-10
Applicant: Viacom International Inc.
Inventor: Tamer Eskander , Isaac Steele
Abstract: Described herein are apparatuses, systems and methods for generating an interactive three-dimensional (“3D”) environment using virtual depth. A method comprises receiving a pre-rendered media file comprising a plurality of frames, receiving depth data related to the media file, wherein the depth data corresponds to each of the plurality of frames, creating an invisible three-dimensional (“3D”) framework of a first frame of the media file based on the corresponding depth data, and rendering a new first frame in real time to include the pre-rendered first frame, one or more virtual visible 3D objects and the invisible 3D framework.
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