Systems and methods for a generating an interactive 3D environment using virtual depth

    公开(公告)号:US11295512B2

    公开(公告)日:2022-04-05

    申请号:US16877021

    申请日:2020-05-18

    Abstract: Described herein are apparatuses, systems and methods for generating an interactive three-dimensional (“3D”) environment using virtual depth. A method comprises receiving a pre-rendered media file comprising a plurality of frames, receiving depth data related to the media file, wherein the depth data corresponds to each of the plurality of frames, creating an invisible three-dimensional (“3D”) framework of a first frame of the media file based on the corresponding depth data, and rendering a new first frame in real time to include the pre-rendered first frame, one or more virtual visible 3D objects and the invisible 3D framework.

    Systems and methods for a generating an interactive 3D environment using virtual depth

    公开(公告)号:US10699474B2

    公开(公告)日:2020-06-30

    申请号:US16013571

    申请日:2018-06-20

    Abstract: Described herein are apparatuses, systems and methods for generating an interactive three-dimensional (“3D”) environment using virtual depth. A method comprises receiving a pre-rendered media file comprising a plurality of frames, receiving depth data related to the media file, wherein the depth data corresponds to each of the plurality of frames, creating an invisible three-dimensional (“3D”) framework of a first frame of the media file based on the corresponding depth data, and rendering a new first frame in real time to include the pre-rendered first frame, one or more virtual visible 3D objects and the invisible 3D framework.

    SYSTEMS AND METHODS FOR A GENERATING AN INTERACTIVE 3D ENVIRONMENT USING VIRTUAL DEPTH

    公开(公告)号:US20200279431A1

    公开(公告)日:2020-09-03

    申请号:US16877021

    申请日:2020-05-18

    Abstract: Described herein are apparatuses, systems and methods for generating an interactive three-dimensional (“3D”) environment using virtual depth. A method comprises receiving a pre-rendered media file comprising a plurality of frames, receiving depth data related to the media file, wherein the depth data corresponds to each of the plurality of frames, creating an invisible three-dimensional (“3D”) framework of a first frame of the media file based on the corresponding depth data, and rendering a new first frame in real time to include the pre-rendered first frame, one or more virtual visible 3D objects and the invisible 3D framework.

    Systems and methods for a generating an interactive 3D environment using virtual depth

    公开(公告)号:US10032307B2

    公开(公告)日:2018-07-24

    申请号:US15233823

    申请日:2016-08-10

    Abstract: Described herein are apparatuses, systems and methods for generating an interactive three-dimensional (“3D”) environment using virtual depth. A method comprises receiving a pre-rendered media file comprising a plurality of frames, receiving depth data related to the media file, wherein the depth data corresponds to each of the plurality of frames, creating an invisible three-dimensional (“3D”) framework of a first frame of the media file based on the corresponding depth data, and rendering a new first frame in real time to include the pre-rendered first frame, one or more virtual visible 3D objects and the invisible 3D framework.

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