Systems and methods for creating, broadcasting, and viewing 3D content

    公开(公告)号:US10695680B2

    公开(公告)日:2020-06-30

    申请号:US15836826

    申请日:2017-12-09

    Applicant: Unity IPR ApS

    Inventor: Adam Myhill

    Abstract: A method is disclosed for allowing a custom version of video session to be created for presentation on at least one viewer device. Game metadata generated from a live or recorded video feed is received. The game metadata includes three-dimensional modeling data associated with the live or recorded video feed. Viewer metadata collected from a plurality of viewer devices is received. The viewer metadata includes information pertaining to a plurality of responses of a plurality of viewers to a presentation of the video session on a plurality of viewer devices. Additional game metadata is created based on the game metadata and the viewer metadata. The additional game metadata includes camera data based on the three-dimensional modeling data. The additional game metadata is integrated into the game metadata for at least near-real-time presentation of the custom version of the video session.

    Systems and methods for creating, broadcasting, and viewing 3D content

    公开(公告)号:US11266915B2

    公开(公告)日:2022-03-08

    申请号:US16731981

    申请日:2019-12-31

    Applicant: Unity IPR ApS

    Inventor: Adam Myhill

    Abstract: A method is disclosed for allowing a custom version of video session to be created for presentation on at least one viewer device. Game metadata generated from a live or recorded video feed is received. The game metadata includes three-dimensional modeling data associated with the live or recorded video feed. Viewer metadata collected from a plurality of viewer devices is received. The viewer metadata includes information pertaining to a plurality of responses of a plurality of viewers to a presentation of the video session on a plurality of viewer devices. Additional game metadata is created based on the game metadata and the viewer metadata. The additional game metadata includes camera data based on the three-dimensional modeling data. The additional game metadata is integrated into the game metadata for at least near-real-time presentation of the custom version of the video session.

    SYSTEMS AND METHODS FOR CREATING, BROADCASTING, AND VIEWING 3D CONTENT

    公开(公告)号:US20180161682A1

    公开(公告)日:2018-06-14

    申请号:US15836826

    申请日:2017-12-09

    Applicant: Unity IPR ApS

    Inventor: Adam Myhill

    Abstract: A method is disclosed for allowing a custom version of video session to be created for presentation on at least one viewer device. Game metadata generated from a live or recorded video feed is received. The game metadata includes three-dimensional modeling data associated with the live or recorded video feed. Viewer metadata collected from a plurality of viewer devices is received. The viewer metadata includes information pertaining to a plurality of responses of a plurality of viewers to a presentation of the video session on a plurality of viewer devices. Additional game metadata is created based on the game metadata and the viewer metadata. The additional game metadata includes camera data based on the three-dimensional modeling data. The additional game metadata is integrated into the game metadata for at least near-real-time presentation of the custom version of the video session.

    SYSTEMS AND METHODS FOR CREATING, BROADCASTING, AND VIEWING 3D CONTENT

    公开(公告)号:US20200206640A1

    公开(公告)日:2020-07-02

    申请号:US16731981

    申请日:2019-12-31

    Applicant: Unity IPR ApS

    Inventor: Adam Myhill

    Abstract: A method is disclosed for allowing a custom version of video session to be created for presentation on at least one viewer device. Game metadata generated from a live or recorded video feed is received. The game metadata includes three-dimensional modeling data associated with the live or recorded video feed. Viewer metadata collected from a plurality of viewer devices is received. The viewer metadata includes information pertaining to a plurality of responses of a plurality of viewers to a presentation of the video session on a plurality of viewer devices. Additional game metadata is created based on the game metadata and the viewer metadata. The additional game metadata includes camera data based on the three-dimensional modeling data. The additional game metadata is integrated into the game metadata for at least near-real-time presentation of the custom version of the video session.

    Systems and methods for creating, broadcasting, and viewing 3D content

    公开(公告)号:US10625167B2

    公开(公告)日:2020-04-21

    申请号:US15836826

    申请日:2017-12-09

    Applicant: Unity IPR ApS

    Inventor: Adam Myhill

    Abstract: A method is disclosed for allowing a custom version of video session to be created for presentation on at least one viewer device. Game metadata generated from a live or recorded video feed is received. The game metadata includes three-dimensional modeling data associated with the live or recorded video feed. Viewer metadata collected from a plurality of viewer devices is received. The viewer metadata includes information pertaining to a plurality of responses of a plurality of viewers to a presentation of the video session on a plurality of viewer devices. Additional game metadata is created based on the game metadata and the viewer metadata. The additional game metadata includes camera data based on the three-dimensional modeling data. The additional game metadata is integrated into the game metadata for at least near-real-time presentation of the custom version of the video session.

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