Virtual world method and system for affecting mind state

    公开(公告)号:US10404938B1

    公开(公告)日:2019-09-03

    申请号:US15385192

    申请日:2016-12-20

    Applicant: STEELCASE INC.

    Abstract: A system and method for creating a virtual world conferencing experience wherein a first set of real world emissive surfaces and content thereon is replicated on virtual world emissive surfaces where the virtual world emissive surfaces are juxtaposed in a virtual world instance at locations and in orientations that replicate the juxtapositions in the real world arrangement and where the virtual world instance is presented on a second set of real world emissive surfaces at a virtual world workstation where the second set of emissive surfaces are arranged differently than the first set of real world surfaces.

    Virtual world method and system for affecting mind state

    公开(公告)号:US11490051B1

    公开(公告)日:2022-11-01

    申请号:US17196268

    申请日:2021-03-09

    Applicant: Steelcase Inc.

    Abstract: A system and method for creating a virtual world conferencing experience wherein a first set of real world emissive surfaces and content thereon is replicated on virtual world emissive surfaces where the virtual world emissive surfaces are juxtaposed in a virtual world instance at locations and in orientations that replicate the juxtapositions in the real world arrangement and where the virtual world instance is presented on a second set of real world emissive surfaces at a virtual world workstation where the second set of emissive surfaces are arranged differently than the first set of real world surfaces.

    Virtual world method and system for affecting mind state

    公开(公告)号:US11006073B1

    公开(公告)日:2021-05-11

    申请号:US16516984

    申请日:2019-07-19

    Applicant: Steelcase Inc.

    Abstract: A system and method for creating a virtual world conferencing experience wherein a first set of real world emissive surfaces and content thereon is replicated on virtual world emissive surfaces where the virtual world emissive surfaces are juxtaposed in a virtual world instance at locations and in orientations that replicate the juxtapositions in the real world arrangement and where the virtual world instance is presented on a second set of real world emissive surfaces at a virtual world workstation where the second set of emissive surfaces are arranged differently than the first set of real world surfaces.

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