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公开(公告)号:US20240134463A1
公开(公告)日:2024-04-25
申请号:US18403764
申请日:2024-01-04
Applicant: NEX Team Inc.
Inventor: Wang Fai Ng , Wing Hung Chan , Long Mak , Keng Fai Lee , On Loy Sung
IPC: G06F3/01 , G06F3/04812 , G06F3/04815 , G06N3/08 , G06T7/73 , G06V40/20
CPC classification number: G06F3/017 , G06F3/04812 , G06F3/04815 , G06N3/08 , G06T7/73 , G06V40/28
Abstract: Methods and systems for touchless control of a device include receiving at least one image; determining a first map, the first map including a function that generates a correspondence between data associated with the image to a feature space; determining a second map including a representation of a user in the image based on the first map; determining a third map comprising a field associated with the data in the image; determining a characteristic of the user based on one or more of the second map and the third map; and tracking the characteristic of the user to generate a historical data of the characteristic for performing the touchless control of the device.
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公开(公告)号:US11638854B2
公开(公告)日:2023-05-02
申请号:US16424287
申请日:2019-05-28
Applicant: NEX Team, Inc.
Inventor: Qi Zhang , Wing Hung Chan , Keng Fai Lee , Wang Fai Ng
Abstract: Methods and systems for real-time generation of ball shot analytics are disclosed. The methods and systems perform steps for ball and posture detection, ball and posture flow generation, shot event identification and classification, and shot analytics generation based on identified shot events and shooter posture flow. Embodiments of the present invention use computer vision techniques to enable a resource-limited mobile device such as a smartphone to conduct the aforementioned steps. Also disclosed are benefits of the new methods, and alternative embodiments of implementation.
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公开(公告)号:US11024053B1
公开(公告)日:2021-06-01
申请号:US17124520
申请日:2020-12-17
Applicant: NEX Team Inc.
Inventor: Qi Zhang , Wing Hung Chan , Keng Fai Lee , Long Mak
Abstract: Methods and systems for performing location and movement determination in a three-dimensional environment using a mobile device with a camera are disclosed. The methods and systems perform the steps of capturing one or more images of a user using the camera on the mobile computing device, determining the user from the images using a machine learning algorithm, determining a pose associated with the user using a machine vision algorithm, determining a depth of the user with respect to the camera based on the pose and an input height of the user using a binary search process, and determining the location of the user in the environment based on the pose and the depth.
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公开(公告)号:US20200258419A1
公开(公告)日:2020-08-13
申请号:US16862753
申请日:2020-04-30
Applicant: NEX Team Inc.
Inventor: Keng Fai Lee , Qi Zhang , Wing Hung Chan , Wang Fai Ng , Tin Yin Lam , Alexander Wu , Ian Smith , David Richard Schmierer , Bradford Lewis Farkas , Kin Ming Law
Abstract: Methods and systems for remote multiplayer gameplay are disclosed. An example method can include joining a multiplayer interactive physical game including first and second players competing in an activity; capturing a first game video of a first player in a first play of the multiplayer interactive physical game, using a first camera on a first mobile computing device in a first gaming area; determining a first object flow associated with the first player from the first game video, by performing an algorithm on one or more frames of the first game video to detect one or more key points of the first player; generating a first analytic based on the first object flow; receiving a second analytic associated with the second player in a second gaming area; and generating a feedback to the first player based on the first analytic or the second analytic.
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公开(公告)号:US12233332B2
公开(公告)日:2025-02-25
申请号:US17721596
申请日:2022-04-15
Applicant: NEX Team Inc.
Inventor: Keng Fai Lee , Qi Zhang , Wing Hung Chan , Wang Fai Ng , Tin Yin Lam , Alexander Wu , Ian Smith , David Richard Schmierer , Bradford Lewis Farkas , Kin Ming Law
IPC: A63F13/213 , A63B24/00 , A63B69/00 , A63B71/06 , G06V10/764 , G06V10/82 , G06V20/40 , G06V40/20 , G09B5/04 , G09B19/00 , G06F16/353
Abstract: Methods and systems for remote multiplayer gameplay are disclosed. An example method can include joining a multiplayer interactive physical game including first and second players competing in an activity; capturing a first game video of a first player in a first play of the multiplayer interactive physical game, using a first camera on a first mobile computing device in a first gaming area; determining a first object flow associated with the first player from the first game video, by performing an algorithm on one or more frames of the first game video to detect one or more key points of the first player; generating a first analytic based on the first object flow; receiving a second analytic associated with the second player in a second gaming area; and generating a feedback to the first player based on the first analytic or the second analytic.
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公开(公告)号:US20230233905A1
公开(公告)日:2023-07-27
申请号:US18127670
申请日:2023-03-29
Applicant: NEX Team Inc.
Inventor: Qi Zhang , Wing Hung Chan , Keng Fai Lee , Wang Fai Ng
CPC classification number: A63B24/0021 , A63B69/0071 , A63B24/0062 , G06V40/23 , A63B2024/0028 , A63B2024/0025
Abstract: Methods and systems for real-time generation of ball shot analytics are disclosed. The methods and systems perform steps for ball and posture detection, ball and posture flow generation, shot event identification and classification, and shot analytics generation based on identified shot events and shooter posture flow. Embodiments of the present invention use computer vision techniques to enable a resource-limited mobile device such as a smartphone to conduct the aforementioned steps. Therefore, the present invention may be implemented using a processor on a single mobile computing device. Also disclosed are benefits of the new methods, and alternative embodiments of implementation.
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7.
公开(公告)号:US10930172B2
公开(公告)日:2021-02-23
申请号:US16792190
申请日:2020-02-15
Applicant: NEX Team Inc.
Inventor: Qi Zhang , Arron Mollet , Wing Hung Chan , Keng Fai Lee
Abstract: Methods and systems for virtual coaching and performance training using a mobile device are disclosed. The methods and systems perform the steps of capturing a training video of one or more players, using the camera on the mobile computing device; superimposing a visual cue onto the training video at a first location and for a cue period starting from a first time instant; determining whether at least one of the one or more players has responded to the visual cue at a second time instant within the cue period, by analyzing a body posture flow of each player between the first time instant and the second time instant, wherein each body posture flow is extracted from the training video by performing a computer vision algorithm on one or more frames of the training video; and in response to determining that at least one player has responded to the visual cue, generating a feedback to the one or more players.
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公开(公告)号:US10796448B2
公开(公告)日:2020-10-06
申请号:US16669472
申请日:2019-10-30
Applicant: NEX Team Inc.
Inventor: Keng Fai Lee , Man Hon Chan , Wing Hung Chan , On Loy Sung
Abstract: Methods and systems for detecting a player in a gaming environment using a mobile device are disclosed. The methods and systems perform the steps of receiving calibration data from a camera of a user device, the calibration data comprising a first reference point associated with the gaming environment, a second reference point associated with the gaming environment, and sensor data associated with the user device; computing a camera projection based on the first reference point, the second reference point, and the sensor data obtained from the user device; receiving an input video of the gaming environment, wherein the input video is captured using the camera, and wherein frames of the input video comprise at least one player in the gaming environment; identifying an image location of the player by performing a computer vision algorithm on the input video; and determining a real-world location of the player based on the image location and the camera projection.
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9.
公开(公告)号:US20200184846A1
公开(公告)日:2020-06-11
申请号:US16792190
申请日:2020-02-15
Applicant: NEX Team Inc.
Inventor: Qi Zhang , Arron Mollet , Wing Hung Chan , Keng Fai Lee
Abstract: Methods and systems for virtual coaching and performance training using a mobile device are disclosed. The methods and systems perform the steps of capturing a training video of one or more players, using the camera on the mobile computing device; superimposing a visual cue onto the training video at a first location and for a cue period starting from a first time instant; determining whether at least one of the one or more players has responded to the visual cue at a second time instant within the cue period, by analyzing a body posture flow of each player between the first time instant and the second time instant, wherein each body posture flow is extracted from the training video by performing a computer vision algorithm on one or more frames of the training video; and in response to determining that at least one player has responded to the visual cue, generating a feedback to the one or more players.
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公开(公告)号:US20190087661A1
公开(公告)日:2019-03-21
申请号:US16109923
申请日:2018-08-23
Applicant: NEX Team, Inc.
Inventor: Keng Fai Lee , Tin Yin Lam , Wing Hung Chan , Qi Zhang , On Loy Sung , Man Hon Chan
Abstract: Methods and systems for ball shot attempt detection and game analytics generation are disclosed. The methods and systems perform steps to receive an input video of a ball gameplay, wherein the input video was captured using a stationary camera, and wherein frames of the input video comprises a goal; identify a Region of Interest (ROI) surrounding the goal by performing a first computer vision algorithm on the input video; detect a ball within the ROI during a shot attempt and determining a trajectory of the ball by performing a second computer vision algorithm on the input video; and identify a player relevant to the shot attempt based on the trajectory of the ball. In some embodiments, the computer vision algorithms comprise a convolution neural network (CNN). The present invention uses computer vision techniques to enable a resource-limited mobile device such as a smartphone to efficiently execute the new process.
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