Abstract:
A system and method for positioning a viewing device relative to a display, the display by leveraging the capability of a user device, such as a smartphone. An image of the display is captured using a camera and a positioning UI is superimposed over the image to indicate positioning.
Abstract:
A computer implemented method for creating a page including content includes the steps of inserting, with a computing device, one or more placeholders in the page, requesting, with a computing device, parameters, receiving, with a computing device, meta data in response to the step of requesting parameters, creating, with a computing device, frames in the page based on the meta data at positions corresponding to the placeholders, requesting, with a computing device, content, receiving, with a computing device, content in response to the request for content, and placing the content in the frames for display on a display device.
Abstract:
Various embodiments are presented which comprise an electronic catalog of products, wherein the catalog comprises a taxonomy of product categories and products within the categories, wherein various users input filter parameters and these are monitored, whereupon a new set of filter parameters are accepted and compared to the past set of filter parameters to generate content recommendations.
Abstract:
Techniques to provide a micro-broadcast of an event are described. Video data streams of a live event at a venue may be captured in one or more wireless camera devices. The data streams may be sent to one of a network of wireless access points where they are relayed to a control center. A computer system in the control center may select one of the video data streams to be broadcast as a micro-broadcast. The selected video data stream may then be formatted for the micro-broadcast before a micro-broadcast transmitter broadcasts the formatted selected video data stream.
Abstract:
Methods, systems, and computer-readable media for recommending assets for a user include receiving the user's recently viewed assets list for a web domain that includes a plurality of assets; calculating a score for each asset in the web domain having an overlap of user interest based on mutual information; generating a set of neighbors for each item in the recently viewed assets list using the score; calculating a strength for each set of neighbors using the sum of the score for each neighbor in the set; generating an asset recommendation using the neighbor set with the highest score; and transmitting the asset recommendation.
Abstract:
A system to aggregate and broadcast live event data in real-time includes an aggregator host server having one or more processor circuits; and an aggregator component executing on a processor circuit to: receive a plurality of data payloads, from topic entries associated with a plurality of subscribed topics associated with a live event, from a message queue server; aggregate the plurality of data payloads into a new aggregated topic entry; and publish the new aggregated topic entry to an aggregated topic at the message queue server, when the aggregator component has a publisher role.
Abstract:
Various embodiments are generally directed to automated identification and prediction of game milestones, and to automated presentation of those predictions and of the milestones as they are achieved. A method comprises searching statistical data for an indication of a milestone specified in an alerts data towards achievement of which an extent of progress has been made; identifying the milestone in the statistical data; predicting a time required to achieve the milestone; comparing the predicted time required to a condition specified in the alerts data; comparing the predicted time required to an indication of time that remains in scheduled game events in a game season in a scheduling data; and transmitting an alert that predicts achievement of the milestone based on the predicted time required meeting the condition and on the time that remains in the season providing at least the predicted time required. Other embodiments are described and claimed herein.
Abstract:
Systems, computer-implemented methods, and media for updating content of a page composed of markup language in response to a triggering event method include: receiving a request that indicates a triggering event; determining the type of triggering event based on the request; determining at least one page element from amongst plural page elements of the page to be updated based on the request; generating a response to the request, the response including metadata indicating the at least one page element and the content of the at least one page element, the content of the at least one page element being composed of the markup language; and transmitting the response.
Abstract:
A computer implemented method, a computer system, and computer code stored on tangible, non-transient media, for determining bandwidth of a page load for a specific feature associated with the page. Network traffic associated with requests of a loading of a page to be displayed on a device is monitored. Requests of the loaded page are assigned to an associated function of the page. A set parameters associated with loading of each of the plural features is determined and a scoring function is applied to each set of parameters to determine a raw score. The raw score is normalized into a performance score for the corresponding feature in accordance with a standard total performance score for the page.
Abstract:
Techniques to integrate client side applications into a fantasy open platform environment include a server processor component operating within the fantasy open platform environment and operative to provide application programming interface (API) data of the client side application code to the fantasy open platform environment. The client side application may be independent from the fantasy open platform environment. Hooks may be created to allow embedding of the client side application code on the fantasy open platform environment web pages wherein the client side application code identifies on which of the fantasy open platform environment web pages the client side application code runs. A client side application executing on a client browser may be allowed to access resources of the fantasy open platform environment over a network connection.