Invention Grant
- Patent Title: Real-time global illumination rendering system
- Patent Title (中): 实时全球照明渲染系统
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Application No.: US13693396Application Date: 2012-12-04
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Publication No.: US09275477B2Publication Date: 2016-03-01
- Inventor: Yusuke Tokuyoshi , Shinji Ogaki
- Applicant: KABUSHIKI KAISHA SQUARE ENIX
- Applicant Address: JP Tokyo
- Assignee: KABUSHIKI KAISHA SQUARE ENIX
- Current Assignee: KABUSHIKI KAISHA SQUARE ENIX
- Current Assignee Address: JP Tokyo
- Agency: Greenblum & Bernstein, P.L.C.
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T11/00

Abstract:
A shading method and computer graphics system are provided in which a path of light is reflected at a given object from a virtual light source. The path of light reaches a given eye point is sampled. A distribution function for a surface of the object is obtained using the sampled path of light, and arithmetic processing is performed such that a maximum value of the distribution function is less than or equal to a predetermined value. In this regard, an estimated specular roughness of the surface of the object is obtained by setting the distribution function to be less than or equal to the predetermined value.
Public/Granted literature
- US20130155089A1 REAL-TIME GLOBAL ILLUMINATION RENDERING SYSTEM Public/Granted day:2013-06-20
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |