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US09251623B2 Glancing angle exclusion 有权
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Glancing angle exclusion
Abstract:
The glancing angle exclusion technique described herein selectively limits projective texturing near depth map discontinuities. A depth discontinuity is defined by a jump between a near-depth surface and a far-depth surface. The claimed technique can limit projective texturing on near and far surfaces to a different degree—for example, the technique can limit far-depth projective texturing within a certain distance to a depth discontinuity but not near-depth projective texturing.
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