Invention Grant
- Patent Title: Network stimulation engine
-
Application No.: US13327150Application Date: 2011-12-15
-
Publication No.: US08413216B2Publication Date: 2013-04-02
- Inventor: Chad O. Hughes , Steven M. Silva
- Applicant: Chad O. Hughes , Steven M. Silva
- Applicant Address: US CA Portola Valley
- Assignee: Zanttz, Inc.
- Current Assignee: Zanttz, Inc.
- Current Assignee Address: US CA Portola Valley
- Agency: Kilpatrick Townsend & Stockton LLP
- Main IPC: H04L29/06
- IPC: H04L29/06

Abstract:
Methods, devices, and systems are disclosed for simulating a large, realistic computer network. Virtual actors statistically emulate the behaviors of humans using networked devices or responses and automatic functions of networked equipment, and their stochastic actions are queued in buffer pools by a behavioral engine. An abstract machine engine creates the minimal interfaces needed for each actor, and the interfaces then communicate persistently over a network with each other and real and virtual network resources to form realistic network traffic. The network can respond to outside stimuli, such as a network mapping application, by responding with false views of the network in order to spoof hackers, and the actors can respond by altering a software defined network upon which they operate.
Public/Granted literature
- US20120158395A1 NETWORK STIMULATION ENGINE Public/Granted day:2012-06-21
Information query