Invention Grant
US08408982B2 Method and apparatus for video game simulations using motion capture
有权
使用运动捕捉的视频游戏模拟的方法和装置
- Patent Title: Method and apparatus for video game simulations using motion capture
- Patent Title (中): 使用运动捕捉的视频游戏模拟的方法和装置
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Application No.: US13561260Application Date: 2012-07-30
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Publication No.: US08408982B2Publication Date: 2013-04-02
- Inventor: Alan W. Marty , John Carter
- Applicant: Alan W. Marty , John Carter
- Applicant Address: US CA Menlo Park
- Assignee: Pillar Vision, Inc.
- Current Assignee: Pillar Vision, Inc.
- Current Assignee Address: US CA Menlo Park
- Agency: Kwan & Olynick LLP
- Main IPC: A63F7/06
- IPC: A63F7/06

Abstract:
A method in a video gaming system including a processor, a memory and a sensor system for capturing body motion is described. In one embodiment, the body motion can be associated with a person pretending to hit or launch an object, such as an object used in a sporting activity. In general, body motion can be associated with any activity involving similar body motions that are repeated during the activity. In a video game generated by the video gaming system, a consistency with which the repeated body motions are made over time can be used to determine an outcome for a single instance of the body motion. In a particular embodiment, a probability of a more desirable outcome resulting from the single instance of the body motion can increase as the consistency with which the repeated body motions are made increases.
Public/Granted literature
- US20120289296A1 METHOD AND APPARATUS FOR VIDEO GAME SIMULATIONS USING MOTION CAPTURE Public/Granted day:2012-11-15
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