Invention Grant
- Patent Title: Resource management for rule-based procedural terrain generation
- Patent Title (中): 基于规则的程序性地形生成的资源管理
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Application No.: US10876749Application Date: 2004-06-25
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Publication No.: US08368686B2Publication Date: 2013-02-05
- Inventor: Anthony L. Sommers
- Applicant: Anthony L. Sommers
- Applicant Address: US CA San Diego
- Assignee: Sony Online Entertainment LLC
- Current Assignee: Sony Online Entertainment LLC
- Current Assignee Address: US CA San Diego
- Agency: Procopio, Cory, Hargreaves & Savitch LLP
- Agent Samuel S. Lee
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06T17/00

Abstract:
Disclosed are systems and methods for rule-based procedural generation of terrain in real time for a virtual world. By describing the terrain with rules rather than storing the actual geometry data, a drastic savings in terms of memory and disk space is achieved by generating terrain procedurally on the fly in real time when it is necessary. Using the terrain editor tool, the terrain system allows defining and modifying the terrain height, color, shaders, textures, flora, and environment, for example. Additionally, generating the terrain procedurally allows for almost limitless detail by changing the parameters used to create the terrain geometry. These rules can also be added and removed dynamically, leading to terrain modification in real time. In addition, resources are managed for the terrain generation system, such as allocating memory for areas of virtual terrain; associating a priority level to each virtual terrain for memory management; and deallocating memory of the virtual terrain based at least in part on the priority levels of the areas of virtual terrain.
Public/Granted literature
- US20050264576A1 Resource management for rule-based procedural terrain generation Public/Granted day:2005-12-01
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |