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US08194135B2 Rendering unobstructed views in a gaming environment 有权
在游戏环境中渲染无阻碍的视图

Rendering unobstructed views in a gaming environment
Abstract:
A system and method for rendering unobstructed views in a gaming environment are provided. The system includes a memory for storing a camera navigation/control model, a central processing unit for executing the camera navigation/control model to provide unobstructed and non-disorienting target character views, and a graphics processing unit configured to render the unobstructed views of the target in an image for display. In addition, the camera navigation/control model includes an object detection model, line-of-sight restoration models to restore a line-of-sight view of an obstructed target, and a camera navigation path model. A line-of-sight restoration method is used to move the camera to provide an unobstructed view of the target.
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