Invention Grant
US08167720B2 Method, apparatus, medium and system using a correction angle calculated based on a calculated angle change and a previous correction angle 有权
使用基于计算出的角度变化和前一校正角计算的校正角度的方法,装置,介质和系统

  • Patent Title: Method, apparatus, medium and system using a correction angle calculated based on a calculated angle change and a previous correction angle
  • Patent Title (中): 使用基于计算出的角度变化和前一校正角计算的校正角度的方法,装置,介质和系统
  • Application No.: US11544043
    Application Date: 2006-10-06
  • Publication No.: US08167720B2
    Publication Date: 2012-05-01
  • Inventor: Taku SugiokaKenta Sato
  • Applicant: Taku SugiokaKenta Sato
  • Applicant Address: JP Kyoto
  • Assignee: Nintendo Co., Ltd.
  • Current Assignee: Nintendo Co., Ltd.
  • Current Assignee Address: JP Kyoto
  • Agency: Nixon & Vanderhye P.C.
  • Priority: JP2006-128218 20060502
  • Main IPC: A63F9/00
  • IPC: A63F9/00
Method, apparatus, medium and system using a correction angle calculated based on a calculated angle change and a previous correction angle
Abstract:
A game apparatus includes a controller provided with an acceleration sensor for detecting accelerations on at least two axes orthogonal to each other. When playing a game, the controller is given a rotating operation so as to rotate around an axis orthogonal to the two axes. The accelerations on the two axes detected according to the rotating operation are converted into a point on a two-dimensional coordinate system. An angle of each converted point is calculated, and an angle change is also calculated. Based on the angle change corrected to change smoothly and a previous correction angle, a present correction angle is calculated. Game processing according to the correction angle is performed, and a game object is moved by an amount corresponding to the correction angle, for example.
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