Invention Grant
US08147305B2 Attacking a virtual enemy by corresponding input to output sound
有权
通过相应的输入对虚拟敌人进行攻击以输出声音
- Patent Title: Attacking a virtual enemy by corresponding input to output sound
- Patent Title (中): 通过相应的输入对虚拟敌人进行攻击以输出声音
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Application No.: US10829393Application Date: 2004-04-22
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Publication No.: US08147305B2Publication Date: 2012-04-03
- Inventor: Shigesato Itoi , Shogo Sakai , Nobuyuki Inoue , Masaki Aikyo , Satoru Iwata
- Applicant: Shigesato Itoi , Shogo Sakai , Nobuyuki Inoue , Masaki Aikyo , Satoru Iwata
- Applicant Address: JP Tokyo JP Kyoto
- Assignee: HAL Laboratory, Inc.,Nintendo Co., Ltd.
- Current Assignee: HAL Laboratory, Inc.,Nintendo Co., Ltd.
- Current Assignee Address: JP Tokyo JP Kyoto
- Agency: Nixon & Vanderhye PC
- Priority: JP2003-118135 20030423
- Main IPC: A63F9/24
- IPC: A63F9/24 ; A63F13/00 ; G06F17/00 ; G06F19/00

Abstract:
A game apparatus includes a CPU, and the CPU executes a game process. When a player character encounters an enemy character in a game world, a battle screen is displayed on a monitor. On the battle screen, an input pattern is displayed, and background music (BGM) is output from a speaker. A player determines an operation timing based on the input pattern and the BGM (drum part). If there is a high level of coincidence between the operation timing by the player and a timing of the music pattern, damage which the player character applies to the enemy character and experienced obtained by the player character increases.
Public/Granted literature
- US20050014543A1 Game apparatus, game program and game method Public/Granted day:2005-01-20
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