Invention Grant
US08094928B2 Stereo video for gaming 有权
用于游戏的立体声视频

Stereo video for gaming
Abstract:
A real-time stereo video signal of a captured scene with a physical foreground object and a physical background is received. In real-time, a foreground/background separation algorithm is used on the real-time stereo video signal to identify pixels from the stereo video signal that represent the physical foreground object. A video sequence is produced by rendering a 3d virtual reality based on the identified pixels of the physical foreground object.
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