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US07956860B2 Subdividing geometry images in graphics hardware 有权
在图形硬件中细分几何图像

Subdividing geometry images in graphics hardware
Abstract:
A system may include a graphics memory, a data bus, a processor, and a vertex shader. The data bus may be operatively connected to the graphics memory. The processor may send vertex data to the graphics memory via the data bus. The vertex shader may read the vertex data from the graphics memory and may subdivide the vertex data into subdivided vertex data. The vertex shader may also write the subdivided vertex data to the graphics memory.
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