Invention Grant
- Patent Title: Spatiotemporal resampling with decoupled shading and reuse
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Application No.: US17703850Application Date: 2022-03-24
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Publication No.: US11948246B2Publication Date: 2024-04-02
- Inventor: Christopher Ryan Wyman
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA CORPORATION
- Current Assignee: NVIDIA CORPORATION
- Current Assignee Address: US CA Santa Clara
- Agency: Davis Wright Tremaine LLP
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T15/00 ; G06T15/20

Abstract:
Apparatuses, systems, and techniques to render computer graphics. In at least one embodiment, a first one or more lights are selected from among lights in a virtual scene to be rendered as a frame of graphics, and a second one or more lights are selected from among lights used to render one or more pixels in at least one of a prior frame or the current frame. A pixel of the current frame is rendered using the first and second one or more lights, and a light is selected for reuse in rendering a subsequent frame from among the first and second one or more lights.
Public/Granted literature
- US20220327770A1 SPATIOTEMPORAL RESAMPLING WITH DECOUPLED SHADING AND REUSE Public/Granted day:2022-10-13
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |