Invention Grant
- Patent Title: Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parameters
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Application No.: US17170679Application Date: 2021-02-08
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Publication No.: US11748840B2Publication Date: 2023-09-05
- Inventor: Mark Evan Cerny , Jason Scanlin
- Applicant: Sony Interactive Entertainment LLC
- Applicant Address: US CA San Mateo
- Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
- Current Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
- Current Assignee Address: US CA San Mateo
- Agency: JDI PATENT
- Agent Joshua Isenberg; Robert Pullman
- The original application number of the division: US14678445 2015.04.03
- Main IPC: G06T1/20
- IPC: G06T1/20 ; G06T11/40 ; G06T15/10 ; G09G5/14 ; G06F3/01 ; G06T1/60 ; G06T11/20

Abstract:
Graphics processing renders a scene with a plurality of different rendering parameters for different locations on a screen area. Each primitive of a batch of primitives belonging to an object covering at least two of the zones of the screen area is assembled to a screen space. Assembling each of the primitives includes iterating each primitive with a primitive assembler for each of the zones covered by the object. Each said zone is associated with a different set of screen space transform parameters used to transform locations of vertices in the batch of primitives from a homogenous coordinate space to a screen space that is not flat. The zones are arranged to minimize an overlap between zones.
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