Invention Grant
- Patent Title: Adjudicating fault in a virtual simulation environment
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Application No.: US16886498Application Date: 2020-05-28
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Publication No.: US11376502B2Publication Date: 2022-07-05
- Inventor: Devin Leslie Carraway , Dan Reuben Weisman , Rob Martin Neir , Michael Grodin , Mera Belay Tegene
- Applicant: Microsoft Technology Licensing, LLC
- Applicant Address: US WA Redmond
- Assignee: Microsoft Technology Licensing, LLC
- Current Assignee: Microsoft Technology Licensing, LLC
- Current Assignee Address: US WA Redmond
- Agency: Ray Quinney & Nebeker P.C
- Agent James Bullough
- Main IPC: A63F13/577
- IPC: A63F13/577 ; A63F13/77 ; A63F13/56 ; A63F13/75 ; G06N20/00

Abstract:
The present disclosure relates to systems, methods, and computer-readable media for adjudicating incidents between players within a simulation environment (e.g., a gaming environment). For example, systems disclosed herein involve training an adjudication model trained to evaluate player data from a plurality of player states over time to determine whether one or more players are at fault for an identified incident within the simulation environment. The systems disclosed herein can maintain a dynamic circular buffer that provides a snapshot of the player data over a predetermined period of time and which provides a scalable and computationally efficient mechanism for evaluating player data for multiple players to determine whether one or more players are violating rules within the simulation environment.
Public/Granted literature
- US20210370180A1 ADJUDICATING FAULT IN A VIRTUAL SIMULATION ENVIRONMENT Public/Granted day:2021-12-02
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