Method for integrating educational learning into entertainment media
Abstract:
Disclosed is computer-implemented method of integrating educational learning with ongoing entertainment media via a semi-transparent overlay containing an educational question. In the preferred embodiment, the overlay contains an succession of educational questions that are presented in an unimportant area of the ongoing entertainment media and then over time, if the student incorrectly answers the question or does not try to answer it, moves to an important area of the entertainment media. A software hooking technique is employed to effectively integrate the educational questions into the entertainment media where both programs are separately executed such that the underlying media can be interacted with at all times and continues running at all times while the educational overlay changes location and/or other display state.
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