Systems and methods of physics layer prioritization in virtual environments
Abstract:
A method of presenting visual information to a user includes acquiring a first surface mesh relative to the user, acquiring a second surface mesh relative to the user, assigning a first physics layer to the first surface mesh, assigning a second physics layer to the second surface mesh, and prioritizing the first physics layer over the second physics layer independent of a relative position of the first physics layer and the second physics layer in a shared environment for interactions with a first object associated with the first surface mesh and a second object associated with the second surface mesh.
Information query
Patent Agency Ranking
0/0