Invention Grant
- Patent Title: Blendshape compression system
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Application No.: US16153429Application Date: 2018-10-05
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Publication No.: US10733765B2Publication Date: 2020-08-04
- Inventor: Dmitry Andreevich Andreev
- Applicant: Electronic Arts Inc.
- Applicant Address: US CA Redwood City
- Assignee: ELECTRONIC ARTS INC.
- Current Assignee: ELECTRONIC ARTS INC.
- Current Assignee Address: US CA Redwood City
- Agency: Knobbe, Martens, Olson & Bear, LLP
- Main IPC: G06T19/00
- IPC: G06T19/00 ; G06T9/00 ; H03M7/30 ; G06T9/20 ; G06T9/40 ; G06T13/20

Abstract:
The systems and methods described herein can pre-process a blendshape matrix via a global clusterization process and a local clusterization process. The pre-processing can cause the blendshape matrix to be divided into multiple blocks. The techniques can further apply a matrix compression technique to each block of the blendshape matrix to generate a compression result. The matrix compression technique can comprise a matrix approximation step, an accuracy verification step, and a recursive compression step. The compression result for each block may be combined to generate a compressed blendshape matrix for rendering a virtual entity.
Public/Granted literature
- US20190139264A1 BLENDSHAPE COMPRESSION SYSTEM Public/Granted day:2019-05-09
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