Invention Grant
- Patent Title: Game streaming with spatial audio
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Application No.: US16175176Application Date: 2018-10-30
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Publication No.: US10667074B2Publication Date: 2020-05-26
- Inventor: Ryan Y. Kim , Todd R. Manion , Robert N. Heitkamp , Steven Wilssens , Philip A. Edry
- Applicant: Microsoft Technology Licensing, LLC
- Applicant Address: US WA Redmond
- Assignee: Microsoft Technology Licensing, LLC
- Current Assignee: Microsoft Technology Licensing, LLC
- Current Assignee Address: US WA Redmond
- Agency: Newport IP, LLC
- Agent Michael C. Johnson; Han Gim
- Main IPC: H04S7/00
- IPC: H04S7/00 ; G10L19/16 ; A63F13/28 ; H04N21/478 ; A63F13/25 ; A63F13/355 ; A63F13/54 ; H04N21/439 ; H04N21/437 ; G10L19/008

Abstract:
A game engine may generate video and audio content on a per-frame basis. Audio data corresponding to a current frame may be generated to comprise sound-field information independent of a speaker configuration or spatialization technology that may be used to play the associated audio. The sound-field may be generated based on monaural audio data corresponding to a sound produced by an in-game object at the object's position as of the current frame. The sound-field information may be transmitted to a remote computing device for reproduction using a selected, available speaker configuration and spatialization technology.
Public/Granted literature
- US20190069120A1 GAME STREAMING WITH SPATIAL AUDIO Public/Granted day:2019-02-28
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