- Patent Title: Rendering virtual environments utilizing full path space learning
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Application No.: US16029205Application Date: 2018-07-06
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Publication No.: US10650599B2Publication Date: 2020-05-12
- Inventor: Xin Sun , Nathan Carr , Hao Qin
- Applicant: Adobe Inc.
- Applicant Address: US CA San Jose
- Assignee: ADOBE INC.
- Current Assignee: ADOBE INC.
- Current Assignee Address: US CA San Jose
- Agency: Keller Jolley Preece
- Main IPC: G06T15/06
- IPC: G06T15/06 ; G06T19/00 ; H04N5/235 ; G06N7/00 ; G06T7/143 ; G06T7/70 ; G06T7/80 ; G06T7/50

Abstract:
The present disclosure includes methods and systems for rendering digital images of a virtual environment utilizing full path space learning. In particular, one or more embodiments of the disclosed systems and methods estimate a global light transport function based on sampled paths within a virtual environment. Moreover, in one or more embodiments, the disclosed systems and methods utilize the global light transport function to sample additional paths. Accordingly, the disclosed systems and methods can iteratively update an estimated global light transport function and utilize the estimated global light transport function to focus path sampling on regions of a virtual environment most likely to impact rendering a digital image of the virtual environment from a particular camera perspective.
Public/Granted literature
- US20180315251A1 RENDERING VIRTUAL ENVIRONMENTS UTILIZING FULL PATH SPACE LEARNING Public/Granted day:2018-11-01
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |