Methods for rendering effects in 360 video
Abstract:
A method implemented in a computing device for inserting an effect into a 360 video where the computing device receives the effect from a user. The method receives a target region from the user, the target region corresponding to a location within the 360 video for inserting the effect; for each frame in the 360 video. The method then inserts the effect on a surface of a spherical model based on the target region and generates at least two projection frames containing the effect from the spherical model. The method then stitches the projection frames to generate a panoramic representation of the effect, and blends the panoramic representation of the effect with an original source panorama to generate a modified 360 video frame with the effect.
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