Invention Grant
- Patent Title: Approximating mesh deformations for character rigs
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Application No.: US15910898Application Date: 2018-03-02
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Publication No.: US10565792B2Publication Date: 2020-02-18
- Inventor: Stephen Bailey , Paul DiLorenzo , David Otte , James O'Brien
- Applicant: DreamWorks Animation LLC
- Applicant Address: US CA Glendale
- Assignee: DreamWorks Animation LLC
- Current Assignee: DreamWorks Animation LLC
- Current Assignee Address: US CA Glendale
- Agency: Lee, Hong, Degerman, Kang & Waimey PC
- Main IPC: G06T17/20
- IPC: G06T17/20 ; G06T13/40 ; G06T7/73

Abstract:
Systems, methods, and computer-readable medium for approximating mesh deformations for character rigs are disclosed. An embodiment includes applying a first deformation function to one or more mesh elements to determine an intermediate position based on a transform to a first structural element, wherein the one or more mesh elements are assigned to the first structural element, generating an offset based on a second deformation function for the one or more mesh elements using a deformation function approximation model, wherein the offset is a positional offset of the one or more mesh elements from the intermediate position to a target position corresponding to the transform applied to the first structural element, and generating a combined mesh deformation for the one or more mesh elements by combining the intermediate position and the offset.
Public/Granted literature
- US20190073826A1 APPROXIMATING MESH DEFORMATIONS FOR CHARACTER RIGS Public/Granted day:2019-03-07
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