Invention Grant
- Patent Title: Systems and methods for soft shadowing in 3-D rendering using identification of nearest-hit primitive
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Application No.: US16030455Application Date: 2018-07-09
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Publication No.: US10529120B2Publication Date: 2020-01-07
- Inventor: Justin P. DeCell , Luke T. Peterson
- Applicant: Imagination Technologies Limited
- Applicant Address: GB Kings Langley
- Assignee: Imagination Technologies Limited
- Current Assignee: Imagination Technologies Limited
- Current Assignee Address: GB Kings Langley
- Agency: Vorys, Sater, Seymour and Pease LLP
- Agent Vincent M DeLuca
- Main IPC: G06T15/06
- IPC: G06T15/06 ; G06T17/00

Abstract:
Graphics processing systems and methods provide soft shadowing effects into rendered images. This is achieved in a simple manner which can be implemented in real-time without incurring high processing costs so it is suitable for implementation in low-cost devices. Rays are cast from positions on visible surfaces corresponding to pixel positions towards the center of a light, and occlusions of the rays are determined. The results of these determinations are used to apply soft shadows to the rendered pixel values.
Public/Granted literature
- US20180315234A1 Systems and Methods for Soft Shadowing in 3-D Rendering Using Identification of Nearest-Hit Primitive Public/Granted day:2018-11-01
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |