Audio rendering in real time
Abstract:
A method comprising: receiving audio input from multiple microphones; receiving position information for the multiple microphones; selecting in dependence upon positions of the microphones, at least a first microphone as a source of audio input forming a first output; selecting in dependence upon positions of the microphones, at least a second microphone as a source of audio input forming a second output; and enabling live rendering of audio by providing the first output for rendering via a left loudspeaker and the second output for rendering via a right loudspeaker.
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